After having completed the animations, I UV mapped parts of the ship and added a mental ray material which is called a Mia material and had then added a chrome effect giving it matte look. I had used the same material mantas had used for the arena and of the guards body armour as we wanted everything to be consistent and to collaborate well. We had a theme of matte black and gold with red glass for the state, which we collectively made evident in the guards body armour and the ship. Below is the final render for the ship and parts of my UV layout which I had done individually:







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