After having rendered all the frames for the film, me and Mantas finalised a few shots that we wanted to change and took out a few shots that we believed slowed down the progression of the story telling. As a team we worked on the compositing and final look of the film, editing frames in photoshop to make them less pixilated and to increase the black boarders giving the film a more cinematic look. Mantas was left to do the remainder of the few hundred frames before he sent me the film for me to include sound to complete the film.
I had recorded various sounds for different parts of the film in and around university, finding many objects to create sounds with. I had downloaded some sounds as I couldn't find the exact sounds I needed for certain parts of the film. For example, for the helicopter landing, I found an industrial fan in the product design room at university and turned it on and off to attempt to create a sound of propellers slowing down. Unfortunately, it did not come out the way I wanted after several attempts and so I had to download a sound from youtube.
The links for the sound I recorded for the propeller blades are below:
https://soundcloud.com/ahmed-bhutta-1/ship-propellers-2
https://soundcloud.com/ahmed-bhutta-1/ship-propellers-3
https://soundcloud.com/ahmed-bhutta-1/ship-propellers-4
The links for the propeller sound I downloaded are below:
https://soundcloud.com/ahmed-bhutta-1/helicopters-landing-sound
I had cut the sound to where the helicopter was slowing down and added fade ins and fade out effects to add into where the Heli-Ship was landing.
I had attempted to create different sounds for footsteps for different parts of the film, for when the gladiator tripped at the beginning to when there was a close up to his walk through the hallway. The different clips are in the links below. I had done the trip with my barefoot and had chopped it and added it in twice to be coherent with the trip in the film. With the hallways footsteps, I wore my shoes to give it the creak in the shoes that was needed.
The links for the trips:
https://soundcloud.com/ahmed-bhutta-1/trip-barefoot
https://soundcloud.com/ahmed-bhutta-1/trip-barefoot-2
The links for the hallway walk:
https://soundcloud.com/ahmed-bhutta-1/footsteps
https://soundcloud.com/ahmed-bhutta-1/footsteps-2
I had stood outside of the 2D dimensional room to gather some wind sounds. I wanted to gather different kinds of wind sounds for different parts of the film. For example, at the top where the main arena is, I imagined a more gusty wind sequence, than in the hallway where a more whistle wind was suitable. I recorded several different versions before I decided which version was the best to use. They are listed below in the links. Please give them a listen.
The links for the whistle wind sound:
https://soundcloud.com/ahmed-bhutta-1/wind-whistling
https://soundcloud.com/ahmed-bhutta-1/wind-whistle-2
https://soundcloud.com/ahmed-bhutta-1/subtle-wind-whistle-recording_2
The links for the gusty wind sound:
https://soundcloud.com/ahmed-bhutta-1/gusty-wind-with-whistle
I had attempted to create an individual sound clip for natural breathing for the character but I felt that importance to the monologue shouldn't be over crowded with too may sound affects, as everyone else in the group agreed. Therefore sound affects were kept to a medium so that focus wasn't lifted away from the monologue. I had again re-recorded the monologue several times before I had gotten the timing right in line with the animation. Slight adjustments had to be made to the script to keep with the timing of the animation. I recorded it several times making sure I kept in-line with frame timings. Below are some of the 7 recordings of the monolouge I had done:
Monolouge re-recording 1:
https://soundcloud.com/ahmed-bhutta-1/final-sample-recording-1
Monolouge re-recording 2:
https://soundcloud.com/ahmed-bhutta-1/final-recording-sample-2
Monolouge re-recording Final:
https://soundcloud.com/ahmed-bhutta-1/fmp_audio_monolouge
For the soundtrack, I had researched for something which would fit into our film well. I looked at examples of Spartacus and 300 and found that a soundtrack from the film 300 fit in really well. I downloaded it and used "300: Rise of an Empire - History of Artemisia", cutting and chopping it for 2 minutes where it fit in really well with our film. I had used fade ins and fade outs for a gradual build up and played around with the decibel levels on all 12 sound layers to make sure the soundtrack was just beneath the monologue.
When I went out to collect sounds, I had collected for more than just what was used in the film, but due to the group's decision on the focus being upon the monologue, we didn't use all the sound. Although I feel, there would be some room for more sound effects to be used to make the film become that much more real. Some of the sounds I had recorded are in links below:
Armour Rustling:
https://soundcloud.com/ahmed-bhutta-1/armour-rustling
Breathing clip 1:
https://soundcloud.com/ahmed-bhutta-1/breathing
Breathing clip 2:
https://soundcloud.com/ahmed-bhutta-1/breathing-2
Breathing clip 3:
https://soundcloud.com/ahmed-bhutta-1/breathing-3
Countdown Sound Effect:
https://soundcloud.com/ahmed-bhutta-1/countdown-noise --> I thought this could be used at the time when the gladiator was walking towards the arena doors as a suspenseful countdown to his "death" as it were. We didn't include this as the soundtrack added a nice substitution to this sound effect instead and it doesn't take away from the monologue. We feared that adding more would take away from the monologue and the story telling structure.
Arena doors opening:
https://soundcloud.com/ahmed-bhutta-1/door-opening
Arena doors opening:
https://soundcloud.com/ahmed-bhutta-1/door-opening-1
Ship landing:
https://soundcloud.com/ahmed-bhutta-1/ship-landing
Ship landing 2:
https://soundcloud.com/ahmed-bhutta-1/ship-landing-2
Ship landing 3:
https://soundcloud.com/ahmed-bhutta-1/ship-landing-3
Ship Noises:
https://soundcloud.com/ahmed-bhutta-1/ship-arena-noises
These were all the sounds I did not get to add into our film. Some of the sounds didn't really go with what we wanted it to and some we just rejected. On the monologue I had added a Bandpass sound effect which suppressed the background noise and gave the monologue a feeling where it seemed as if the gladiator was actually thinking his thoughts. On some of the wind effect sound clips, I added a volume sound effect to amplify the whistle in the hallway. I added constant gains and exponential games to all the sound clips so they merged well together and flowed into one sound.
If I was able to, I'd put each sound through a professional recording application such as Audacity, which I did try to do but unfortunately, I did not have the hardware equipment to carry out the edits I wanted to. i would tweak the frequencies of the sound in order to get a crisper and clearer sound. For example, on the footsteps where the gladiator trips, I would have tweaked the frequency where it was at its highest.
Overall, I feel the sounds fitted in well with our film and synced in with all the animation in our film.