Monday, 9 February 2015

Initial Ideas, Starting off - Mantis/Artas/Ahmed

Mood Board for Ideas on Arena design








A study and breakdown of basic shapes for the design of the base mesh. Going with the theme of ancient rome within the future, I began thinking about how I could incorporate this within the design of my ship. I thought of how there used to be chariots which were driven by horses in the roman times and thought I could add that to the top of the ship so I blocked it in as a design thought. - Ahmed







Base mesh for the spacecraft; inspired by star citizen



Design for the top of the base mesh; inspired by roman ships. This was really just an observational sketch of a roman ship I had found on google. I was still exploring ideas at this stage attempting to get the right feel for the ship but it is still early stages. - Ahmed


Concept art for the gameTotal War:Rome 2

I found this online at Deviant Art and found it interesting due to the iconic symbolism of ancient rome. What intrigued me the most about this was the eye at the front of the ship, almost as if to say "I know exactly where my destiny is and I am going to follow through it". I wanted to keep this within my references for this reason, it could prove to be useful at a later date. - Ahmed



Friday, 6 February 2015

Soundscape - The beginning - Ahmed Bhutta/Artis Silins/Mantis

The Historic text we chose:

Artas had carried out the research finding this text:

"It is the death of a beast-fighter, you say. Is it less, because of that, the blood of a man? Or is it viler blood because it is from the veins of a wicked man? At any rate it is shed in murder." Tertullian, Apology (IX)

http://penelope.uchicago.edu/~grout/encyclopaedia_romana/gladiators/bestiarii.html

Mantis had worked with the text building and creating a monologue from the prisoner's point of view, which is shown below:

I was just a salesman and I brought bread on the table for my family. I did what I was supposed to do, that which was expected of me but it was never appreciated. I was not meant for fighting, this was never my dream. Now however, as we speak, I walk through the empty hall leading me to my destiny. The crowd are cheering on anticipating the so-called show. Thoughts run through the busy streets of my mind as I walk reluctantly.
What makes me different from Ceasar? different from the kings and queens of today? Why do they think my soul different from their own?
"It is the death of a beast-fighter, you say. Is it less, because of that, the blood of a man? Or is it viler blood because it is from the veins of a wicked man? At any rate it is shed in murder."
The animal is driven by instincts, that is nature. It may kill me, but it is not the murderer. No, it is undoubtedly the people who lead me here who are the wicked ones. Yet they do not see, like the people of ancient Rome, the beast may eat me alive, but they are indeed the murderers.
And so I lay there with my neck squeezed between the venomous teeth of the crowd, the leaders, the bystanders and the people of Rome, as I take one last glimpse at my true enemy.


After having received the monologue from Mantas, I, Ahmed, begun recording various versions of the monologue to get the right feel for the film. I recorded 6 different version before finalising of the 6th version to present to the class. I had listened carefully to "the coming of age scene" in the film 300 to aim to get the right feel for our film, as in that scene there is also a voiceover monologue. I followed this idea of a strenuous voice in a bid to get the right feel for our film as the gladiator will inevitably be walking to his death. The different versions are in links below which you can listen to if you wish so:

https://www.soundcloud.com/ahmed-bhutta-1/soundscape_one

https://www.soundcloud.com/ahmed-bhutta-1/soundscape_two

https://www.soundcloud.com/ahmed-bhutta-1/soundscape_three

https://www.soundcloud.com/ahmed-bhutta-1/soundscape_four

https://www.soundcloud.com/ahmed-bhutta-1/soundscape_five

https://www.soundcloud.com/ahmed-bhutta-1/soundscape_six

Artas had already begun building and designing concepts for the main arena:

These are some concepts that I (Artis) had started to design and build. The one I scraped:

 New style direction: